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Mindset12 min

Maker's Schedule, Manager's Schedule

by Paul Graham ยท read the original

There are two ways of using time, and they don't mix. PG explains why a single meeting can wreck a maker's whole day, how to protect deep work with batching, and how founders end up running both schedules at once.

  1. 1

    Two Kinds of Schedule

    Managers work in one-hour blocks and switch tasks freely. Makers need half-day blocks because real building barely starts within an hour.

  2. 2

    What a Meeting Actually Costs a Maker

    A meeting costs a manager one hour. It costs a maker the half day around it, plus the ambition drained from the hours before it.

  3. 3

    The Ambient Cost of Knowing

    An upcoming meeting taxes every hour before it. The interruption starts the moment it lands on the calendar, not when it begins.

  4. 4

    Why Makers Cave Anyway

    Makers accept ruinous meetings because the people booking them don't know the maker's schedule exists. Naming the two schedules is half the fix.

  5. 5

    Office Hours: Batching as a Defense

    Batch meetings into fixed windows at the edges of the day. Interruptions herded into one pen can't fragment your deep work blocks.

  6. 6

    The Trap of Speculative Meetings

    Casual 'grab coffee' meetings are near-free for managers and cost makers half a day. Know which currency you're paying in before you say yes.

  7. 7

    Founders Run Both Schedules

    Founders can't escape either schedule, so partition them. Give building and managing separate territory instead of letting meetings interleave with work.